1. The scenario in this revised edition has been changed from its original focus on collaboration at work to one that looks at the growing practice of collaboration and leadership in virtual and dispersed teams.
2. The game now includes more expansive insight into how the simulation experience aids the understanding and development of collaboration, communication, and relationship-building skills within the context of virtual teams.
3. The extensively reworked and expanded PowerPoint presentation not only provides more insight into the four-phase model for working collaboratively across boundaries, but also provides much more support for novice or inexperienced facilitators.
4. The debrief discussion now offers more activities to help deepen the learning experience and prepare learners to develop their individual action plans.
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